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Outage tracker

Steam: the full evidence record

The last 24 hours in detail, 60 days of measured availability, a 12-month summary, our own incident log, Steam's declared record, and how the two compare.

← Back to Steam's live status

We started measuring Steam on August 8, 2026, which is 60 days ago. Everything below covers that period, not the full 90 days a longer-tracked service would show.

Email me the next time we see Steam go down

Measured by our own probes from ten regions, not Steam's status page. One email when a measured outage opens and one when it closes, after you confirm the address. No account, no card.

The last 24 hours

What happened most recently, on one time axis: our own probe readings by surface, how many people reported a problem, and what Steam's own status page declared. Below it, any public chatter we saw about Steam and the extra probe it triggered.

The last 24 hours on one axis: what our probes read for each surface we check, how many people reported a problem, and what Steam's own status page declared. Three records side by side; none of them changes another.

Our probes, api
Unverified user reportsNo reports about Steam in the last 24 hours, which is not evidence that nothing is wrong.
Steam's status pageSteam publishes no status feed we can read, so there is nothing to show here.

Each probe cell is the worst reading across every region in that quarter hour: one region that did not answer colours the cell, never an average. An amber cell is a reading that answered, but at three times or more its 7-day median for three checks running: slow is not down, and we say which. A filtered reading stays neutral, because a refused probe is not an outage. Report bars count unverified reports, not people we verified; they never change our reading. The status-page lane is Steam's own declaration, shown as they made it.

Third-party chatter, labeled

Public posts from the last hour that mention Steam next to an outage word (“down”, “outage”, “not working”). This is what other people said in public, collected by keyword: not something we measured, and not the user reports above. It never affects the verdict.

No matching public posts in the last hour from the sources we watch.

Availability by region

Availability is measured probes that succeeded, divided by every probe we attempted, per region. Not interpolated, not smoothed, and never computed for a region with zero recorded samples.

RegionAvailabilityProbes recorded
US-East99.95%31553
US-West99.94%31485
Europe99.94%29135
Asia-Pacific99.93%25011
US-Central99.94%11686
Canada99.93%11799
UK99.89%11617
Southeast Asia99.93%11036
Australia99.91%11015
South America99.77%11570

Monthly summary

Tracking Steam since Aug 8, 2026. In that time our probes detected 5 outages, 36 min in total. Months before that date are not tracked and carry no figure.

MonthUptimeOutagesDowntime
Nov 2025not tracked
Dec 2025not tracked
Jan 2026not tracked
Feb 2026not tracked
Mar 2026not tracked
Apr 2026not tracked
May 2026not tracked
Jun 2026not tracked
Jul 2026not tracked
Aug 2026 from Aug 8, 2026100%00 min
Sep 202699.92%536 min
Oct 2026100%00 min

Uptime here is the share of each month in which our probes had no outage open for Steam: two consecutive failed readings from a region opens one, the first clean reading closes it. Any detected outage counts, including one seen from a single region, and an outage that crosses midnight on the first of a month is counted in both months with its minutes split. User reports, public posts and Steam's own status page contribute nothing to these figures.

Our incident log

Every outage our own probes detected for Steam in the last 90 days, or since we started measuring it if that is more recent. This list is probe-only: Steam's own declared incidents appear further down this page in their own attributed section, never merged with what we measured here. User reports live on the live page, in their own labeled block.

Sep 29, 2026, 10:06 PM UTC to Sep 29, 2026, 10:12 PM UTC6 min
multiple regions
Europe: failing from Sep 29, 2026, 10:07 PM UTC, recovered Sep 29, 2026, 10:09 PM UTCCanada: failing from Sep 29, 2026, 10:06 PM UTC, recovered Sep 29, 2026, 10:11 PM UTCAustralia: failing from Sep 29, 2026, 10:06 PM UTC, recovered Sep 29, 2026, 10:12 PM UTC
Sep 22, 2026, 10:28 PM UTC to Sep 22, 2026, 10:44 PM UTC15 min
multiple regions
US-East: failing from Sep 22, 2026, 10:30 PM UTC, recovered Sep 22, 2026, 10:40 PM UTCUS-West: failing from Sep 22, 2026, 10:28 PM UTC, recovered Sep 22, 2026, 10:40 PM UTCEurope: failing from Sep 22, 2026, 10:28 PM UTC, recovered Sep 22, 2026, 10:41 PM UTCAsia-Pacific: failing from Sep 22, 2026, 10:31 PM UTC, recovered Sep 22, 2026, 10:41 PM UTCUS-Central: failing from Sep 22, 2026, 10:29 PM UTC, recovered Sep 22, 2026, 10:41 PM UTCCanada: failing from Sep 22, 2026, 10:31 PM UTC, recovered Sep 22, 2026, 10:43 PM UTCUK: failing from Sep 22, 2026, 10:29 PM UTC, recovered Sep 22, 2026, 10:41 PM UTCSoutheast Asia: failing from Sep 22, 2026, 10:32 PM UTC, recovered Sep 22, 2026, 10:40 PM UTCAustralia: failing from Sep 22, 2026, 10:30 PM UTC, recovered Sep 22, 2026, 10:44 PM UTCSouth America: failing from Sep 22, 2026, 10:29 PM UTC, recovered Sep 22, 2026, 10:41 PM UTC
Sep 15, 2026, 10:01 PM UTC to Sep 15, 2026, 10:06 PM UTC5 min
multiple regions
US-East: failing from Sep 15, 2026, 10:01 PM UTC, recovered Sep 15, 2026, 10:02 PM UTCUS-West: failing from Sep 15, 2026, 10:02 PM UTC, recovered Sep 15, 2026, 10:04 PM UTCAsia-Pacific: failing from Sep 15, 2026, 10:01 PM UTC, recovered Sep 15, 2026, 10:04 PM UTCAustralia: failing from Sep 15, 2026, 10:01 PM UTC, recovered Sep 15, 2026, 10:06 PM UTC
Sep 8, 2026, 10:06 PM UTC to Sep 8, 2026, 10:13 PM UTC6 min
multiple regions
US-East: failing from Sep 8, 2026, 10:06 PM UTC, recovered Sep 8, 2026, 10:11 PM UTCUS-West: failing from Sep 8, 2026, 10:08 PM UTC, recovered Sep 8, 2026, 10:10 PM UTCEurope: failing from Sep 8, 2026, 10:07 PM UTC, recovered Sep 8, 2026, 10:09 PM UTCAsia-Pacific: failing from Sep 8, 2026, 10:08 PM UTC, recovered Sep 8, 2026, 10:10 PM UTCUK: failing from Sep 8, 2026, 10:09 PM UTC, recovered Sep 8, 2026, 10:13 PM UTC
Sep 1, 2026, 10:04 PM UTC to Sep 1, 2026, 10:07 PM UTC3 min
single region
US-West: failing from Sep 1, 2026, 10:04 PM UTC, recovered Sep 1, 2026, 10:07 PM UTC

Permanent incident records

Every closed Steam incident RealUptime has ever detected gets its own permanent, citable page: the region-by-region timeline, exactly as measured, that stays up even after the incident log above ages out of this 90-day window.

Full detail on what a probe does and does not prove is in the methodology page.